Batman: The Telltale Series ©Copyright by Gamdise Do not Reproduce. By JoJo
Batman: The Telltale Series, like most Batman-centered media, is set within Gotham, a city infested with both crime and corruption. Though a majority of the plot takes place in various areas of the city, the player visits several different landmarks on multiple occasions, including Wayne Manor, the Batcave, Gotham City Hall, GCPD Headquarters, and Arkham Asylum. Positive, instead of simply regurgitating any one of several famous Batman storylines, Telltale went ahead and crafted their take on the iconic beginning events. Telltale decided to make some brave alterations not only to Bruce Wayne’s backstory, but those of his allies and villains as well, and many of these changes work out for the better, resulting in a more personal and unique Batman tale centered around the Wayne family.
Telltale’s Batman introduces an improved engine from the studio, and the season certainly takes full advantage of it, with a more realistic graphical presentation being supplemented by a strong, fitting soundtrack. However, Telltale’s studio-characterizing amount of bugs, frame drops, and game crashes are still present in full force. Upon release, it received mixed reviews, which praised the atmosphere, action sequences, and faithfulness to the Batman mythos, but criticized it for technical issues. I didn’t mind the occasional technical issues as this was a stellar story, While the choices are rarely as intense as those found in Telltale’s take on The Walking Dead, the dialogue in each character interaction does a great job at capturing the player’s relationship with that member of Gotham, allowing one to fully embrace the Batman they wish Gotham to see.
Throughout the game, Batman's choices either change the story or affect his relationship with other characters. These decisions will continue throughout the rest of the series, although players can replay the episode and change the outcome. After completing each episode, their decision will be compared with other players. The result will show how many players have also made a decision or adopted a different choice. At the end of the season, players will see their Batman personalities. In terms of design, Batman is similar to any other Telltale title — watch a lot of stories and make some decisions here and there. Action is handled via QTEs, and some of the moves are brutal. However, something new this series offers is a feature where players can ‘link’ actions together and watch the results unfold.
Overall, I may be dissatisfied with Telltale Games’ inability to solve their ongoing technical problems, but Batman: The Telltale Series managed to overcome these problems. And its American-style comic-style graphics and fascinating plot are enough to attract me, I enjoy it very much, and look forward to the story of the next season!


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