Ghost of Tsushima ©Copyright by Gamdise Do not Reproduce. By Rebecca
Ghost of Tsushima is an action-adventure game produced by Sucker Puch and published by Sony Interactive Entertainment. The game adopts an open-world gameplay and uses the latest engine technology to keep the whole world in motion, and the rich sword fighting and katana gameplay is the biggest appeal of this game.
Background setting
At the end of the 13th century AD, the Mongol Empire was on the march to the east. The cruel and cunning Mongol commander Thong Khan led a vast fleet of ships to the mainland of Japan, and Tsushima Island.
With the first attack of the Mongolian army, the war spread to the island. Looking at the trampled homeland, the brave samurai Sakaeijin made up his mind. As the only survivor of his clan, Hitoshi vowed to protect his countrymen and take back his home, no matter what the cost. He must abandon his lifelong path as a samurai and open up a new way of "war ghosts" to fight for the freedom of Tsushima Island in an extraordinary way.
Game features
1. Gorgeous and detailed scenes
In the beginning, we have felt the extremely gorgeous game graphics. This game adds Japanese costume martial arts movie elements. Ancient Japan and the growing scene of the match formed a very gorgeous combination, such as riding up the mountain through the stone road, coupled with the continuous fall of leaves, become a very beautiful picture. The general scene of the picture shows the high and low, the ground vegetation, trees, terrain and other design, and then with the fog, the effect is quite detailed.
2. Japanese Samurai film flavor
In addition to the film, the game inside the single combat with people in the battlefield has cinematic flavor. When the single fight is underway, the screen will be changed to somewhat like a horizontal fighting game, you can use continuous techniques or other powerful moves to kill the enemy. In addition, the protagonist can openly confront the enemy, test the reaction to kill the pioneer enemy, but after the opponent is a fake action, if too early to confront the move, failure will be deducted a lot of blood.
3. Long-range, throwing weapons attack is equally important
Ghost of Tsushima not only has a sense of cinematic performance, but also full of good gameplay. In addition to close sword fighting, there are also a variety of "war ghost weapons", long-range bow techniques are also very important, players can use their own natural environment, in a hidden location to kill the enemy. Players can also use different effects of mid-range throwing weapon attacks, such as smoke bombs with a brief invisibility effect, wind chimes to distract the attention of the enemy, will explode a pile of asphalt with the enemy's sticky bombs. A variety of combat mix, more varied than the "Assassin", but also not lack of assassin-style assassination game.
Game review
Ghost of Tsushima is a game that fits the Eastern aesthetic very well in terms of theme, and I was enthralled by the beautiful scenery, the samurai duels, and the quality of the quest design. What's even more impressive is its accurate expression of Eastern culture - whether it's glory, humility, introspection, or material sorrow. The samurai duel scenes fully embody the tension and harshness of the sword and sorcery films, and its camera language draws heavily from Akira Kurosawa's films, even providing a "Kurosawa mode" that mimics the effects of black and white television sets.


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